Obscure 2 kenny fight6/30/2023 The students' exploration of the spooky high school corridors is punctuated with fast-paced running and shooting action sequences. Kenny's friend Stan is a bit of a delinquent, always scheming, while Ashley is a prom-queen-type with martial arts skills and Josh is a nerdy reporter for the school paper with a good eye for important details.At least one of the five must survive through the story to reach the game's conclusion, but each possesses distinct abilities - such as Kenny's speed and strength, or Stan's thieving skills - so keeping as many of them alive as possible can make it easier to overcome various obstacles and survive surprise attacks. His sister Shannon is an "A" student with first-aid training. Players take the roles of five different students attending the run-down Leafmore High School, each representing a different social-clique stereotype. The random and jumbled locals we get here worked horribly.The Breakfast Club meets Resident Evil, with this survival horror adventure set in a typical American high school, the first video game developed by the French studio Hydravision Entertainment. I thought the “trapped in the school” format worked really well for the original game. That, and the gameplay sucks, and the story is terrible, and the basic level design is disjointed and chaotic compared to the first game. It just doesn’t work when the deaths in the story essentially have no meaning, resonance, or purpose to the player. And yes, I know we are trying to immulate a slasher movie here, but based on this experience I’d say there are real big problems with making playable characters that are essentially as expendable and pointless as your axe murder’s cannon fodder. New characters are introduced to replace dead ones, which serves the dual purpose of making me feel like the party doesn’t matter and making not care at all about finishing the story. Meanwhile, the characters that do survive, including the ones from the previous game that I liked, take actions in this game that I found completely unlikable. This game I found all the likeable characters died off early, even while they created sequences that made you think they might live. But you could keep them safe if you were careful. The danger was real, if you lost a player you lost them for the whole game. Obscure 1 was a good game because there was little things in character interaction that allowed me to grow attached to most of the cast. I think the main problem with this game is that there is no chance of liking any of the characters. I don’t post here too often (eg- ever) but I wanted to throw in my two cents. I’ll admit though, Obscure 2 did have writers who thought they were transending the genre somewhat with the teen suicide angle (and the obviously designed monsters based on teenage fears), but with the rest of it, they obviously knew what they were brought in to make. Let’s face it, Obscure 1&2 isn’t original in the slightest (expect for the 2up mode), but it knows its limits unlike a lot of survival horror games out there. Sure, the gameplay is very tired and familiar so it has every right to be criticised. I don’t think you should ever hold it against Obscure for doing that. While games like Resident Evil and Alone in the Dark 5 are trying their best to prove to you that they’re works of narrative art (sadly, I was really disapointed by AITD’s paint by numbers plot), Obscure just puts out these stereotypes and lets you play out an interactive version of The Faculty. I can’t understand why people can’t get their head around the fact Obscure revels in its b-movie roots. You do know all the characters and situations are intentionally cliched, right?
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